Geometry, Module 4, Topic C Overview


Students sketch the regions, determine points of intersection (vertices), and use the distance formula to calculate perimeter and the “shoelace” formula to determine area of these regions.  Students return to the real-world application of programming a robot and extend this work to robots not just confined to straight line motion, but motion bound by regions described by inequalities and defined areas.

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Common Core Learning Standards

CCLS State Standard
G.GPE.7 Use coordinates to compute perimeters of polygons and areas of triangles and rectangles, e.g.,...

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